Amusement Park 
Modeled, textured, and rendered in Blender. I designed this environment and two others for an AR children's mobile learning game.
Osten the Ostrich Rig
A character rig designed and built for an advanced rigging class. Featuring moderately terrifying but fully functional IK/FK arms, legs and neck, rolling feet, and facial blend shapes. 
"The Room"
A scene created using provided models, lit for lighting at 8 AM, 10 PM, and 7 PM. Textured, lit and rendered in Maya with Mental Ray.
Lit to match early morning lighting, approximately 8 a.m.
Lit to match early morning lighting, approximately 8 a.m.
Lit to match evening lighting, approximately 10 p.m.
Lit to match evening lighting, approximately 10 p.m.
Lit to match lighting at dusk, approximately 7 p.m. with a stylistic twist.
Lit to match lighting at dusk, approximately 7 p.m. with a stylistic twist.
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